Indie developers get it. Every game shown for Day of the Devs for Summer Game Fest had gameplay and every game shown looked at least interesting, if not something I wanted to immediately play. There were no long-winded CG cutscenes, and there was no contemporary pop/rap/rock music that you knew wasn’t going to be in the finished product in any game shown. It was a strong show.
Highlights of the show were:
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- Hyper Light Breaker
- Viewfinder
- Hauntii
- Helskate
- Henry Halfhead
- Cocoon
- Ete
- Summerhill
- Eternights
What indie developers are able to accomplish with such small teams and no AAA publisher money is getting more and more impressive.